Cytosim  PI
Cytoskeleton Simulator
Sphere Member List

This is the complete list of members for Sphere, including all inherited members.

addBrownianForces(real *rhs, real sc) const Spherevirtual
addNoise(real amount)PointSet
addPoint(Vector const &w)PointSet
addProjectionDiff(const real *X, real *Y) const Mecableinlinevirtual
addr() const PointSetinline
addRigidity(const real *X, real *Y) const Mecableinlinevirtual
addRigidityMatUp(Matrix &mB, int offset) const Mecableinlinevirtual
addrPoint(const unsigned p) const PointSetinline
addSurfacePoint(Vector const &)Sphere
allocateBlock(unsigned)Mecable
block() const Mecableinline
buddy(unsigned int ix) const Buddyinline
buddy(Buddy *b, unsigned int ix)Buddyinline
Buddy() (defined in Buddy)Buddyinline
calculateMomentum(real[], bool divide=false)PointSet
calculateMomentum(real[], real[], bool divide=false)PointSet
clearPoints()PointSetinline
deallocatePoints()PointSetvirtual
diffPoints(const real *src, const unsigned p)PointSetinlinestatic
diffPoints(const unsigned p) const PointSetinline
diffPoints(const unsigned int p, const unsigned int q) const PointSetinline
dragCoefficient() const Sphereinlinevirtual
fleck() const Objectinline
fleck(int f) const Objectinline
foldPosition(const Modulo *)Spherevirtual
foldPositionG(const Modulo *)PointSetvirtual
getForces(const real *ptr)PointSetinlinevirtual
Mecable::getForces(const real[])=0Mecablepure virtual
getPoints(const real *x)Sphereinlinevirtual
Mecable::getPoints(const real[])=0Mecablepure virtual
goodbye(Buddy *)Buddyinlinevirtual
hello(Buddy *b)Buddyinline
interpolatePoints(const unsigned int p, const unsigned int q, const real a) const PointSetinline
Inventoried()Inventoriedinline
lastPoint() const PointSetinline
lastSegment() const PointSetinline
linked() const Nodeinline
list() const Nodeinline
makeProjection()Sphere
makeProjectionDiff(const real *forces)Mecableinlinevirtual
mark() const Objectinline
mark(int m)Objectinline
matIndex(Matrix::index_type index)Mecableinline
matIndex() const Mecableinline
Mecable()Mecable
Movable()Movableinline
movePoint(const unsigned int p, Vector const &w)PointSetinline
nbPoints() const PointSetinlinevirtual
nbPoints(const unsigned n)PointSetinline
nbRefPtsSpherestatic
nbSegments() const PointSetinline
netForceP(const unsigned p) const PointSet
Mecable::netForceP(unsigned int p) const =0Mecablepure virtual
next() const Sphereinline
nNextNodeprotected
nNumberInventoriedprotected
Node()Nodeinline
nPrevNodeprotected
number(Number n)Inventoriedinline
number() const Inventoriedinline
Object()Objectinline
objset() const Node
operator=(const PointSet &)PointSet
PointSet()PointSet
PointSet(const PointSet &)PointSet
position() const Sphereinlinevirtual
posP(const unsigned p) const PointSetinline
Mecable::posP(unsigned int P) const =0Mecablepure virtual
prepareMecable()Spherevirtual
prev() const Sphereinline
propSphere
property() const Sphereinlinevirtual
psCenterPointSetprotected
psForPointSetprotected
psPosPointSetprotected
putPoints(real *) const PointSetvirtual
Mecable::putPoints(real[]) const =0Mecablepure virtual
radius() const Sphereinline
read(InputWrapper &, Simul &)Spherevirtual
readDirection(std::istream &, const Vector &, const Space *)Movablestatic
readPosition(std::istream &, const Space *)Movablestatic
readPrimitive(std::istream &, const Space *)Movablestatic
readReference(InputWrapper &, int &, Number &, int &, char pretag)Objectstatic
readRotation(std::istream &, const Vector &, const Space *)Movablestatic
reference() const Object
removePoint(unsigned int p)PointSet
resetPoints()PointSet
reshape()Sphere
resize(real)Sphere
rotatable() const PointSetinlinevirtual
rotate(Rotation const &)PointSetvirtual
rotateP(Rotation const &)Movablevirtual
setDragCoefficient()Spherevirtual
setDragCoefficientPiston()Sphere
setDragCoefficientStokes()Sphere
setInteractions(Meca &) const Spherevirtual
setPoint(unsigned p, Vector const &w)PointSet
setPosition(Vector const &)Movablevirtual
setSpeedsFromForces(const real *X, real *Y, real, bool) const Spherevirtual
Sphere(SphereProp const *p)Sphere
Sphere(SphereProp const *p, real radius)Sphere
strReference(char, int, Number, int)Objectstatic
tag() const Sphereinlinevirtual
TAGSpherestatic
translatable() const PointSetinlinevirtual
translate(Vector const &)PointSetvirtual
truncateM(unsigned int p)PointSetvirtual
truncateP(unsigned int p)PointSetvirtual
useBlock() const Mecableinline
useBlock(bool b)Mecableinline
write(OutputWrapper &) const Spherevirtual
writeNullReference(OutputWrapper &)Objectstatic
writeReference(OutputWrapper &) const Object
writeReference(OutputWrapper &, Tag tag) const Object
~Buddy()Buddyinlinevirtual
~Inventoried()Inventoriedinline
~Mecable()Mecablevirtual
~Movable()Movableinlinevirtual
~Node()Nodevirtual
~PointSet()PointSetinlinevirtual
~Sphere()Spherevirtual